3DMark Vantage requires DirectX 10, a DirectX 10 compatible video card, and Windows Vista or Windows 7.
We recommend 3DMark06 for benchmarking DirectX 9 based systems.
This preset is designed for benchmarking with a low level of load on the graphics card. The benchmark runs at 1024×768 resolution and is suitable for integrated and low-end DirectX 10 hardware with 128 MB of graphics memory. The output is scaled automatically if your display does not support the required resolution.
This preset is designed for benchmarking with a moderate load on the graphics card. The benchmark runs at 1280×1024 resolution and is suitable for mid-range hardware with 256 MB of graphics memory. The output is scaled automatically if your display does not support the required resolution.
This preset is designed for benchmarking with a heavy load on the graphics card. The benchmark runs at 1680×1050 resolution and is suitable for high-end and multi-GPU systems with at least 512 MB of graphics memory. The output is scaled automatically if your display does not support the required resolution.
This preset is designed for benchmarking with a very heavy load on the graphics card. The benchmark runs at 1920×1200 resolution and is suitable for high-end and multi-GPU systems with at least 512 MB of graphics memory. The output is scaled automatically if your display does not support the required resolution.
The benchmark can be run with customized settings including custom resolutions.
This test features a high-intensity workload of co-operative path-finding artificial intelligence calculations. The test setting is an aerial race course crowded with planes all attempting to navigate a series of gates while avoiding collisions. The workload is parallelized, and can utilize multi-core CPUs.
This test features a heavy physics workload. Planes trailing smoke collide with various cloth and soft-body obstacles, each other, and the ground. The smoke spreads, and reacts to the planes passing through it. GPU physics acceleration is disabled by default for this test.
This test draws frames by filling the screen rectangle with values read from a tiny texture using multiple texture coordinates. The texture coordinates are rotated and scaled between each frame.
This test draws frames by drawing a rectangle across the screen multiple times. The color and alpha channels of each corner of the rectangle is animated. The pixel shader is pass-through. The interpolated color is written directly to the render target using alpha blending.
This test uses Parallax Occlusion Mapping to simulate complex geometry. Ray-tracing against a huge depth-map determines the intersection of the view ray with the geometry. Further ray-tracing determines the visibility of each point from multiple animated light sources. Finally, the surface is shaded using the Strauss shading model.
This test features physical simulation of cloth on the GPU. The simulation is performed as a vertex simulation using a combination of vertex shader and geometry shader stages, with several simulation passes needed for each simulation step.
This test features hundreds of thousands of particles, all individually physically simulated, colliding with a height map. Vertex simulation is used with each vertex representing a single particle. Stream out is used to cycle the particle vertices from one simulation pass to the next.
All editions of 3DMark Vantage including the free Basic Edition allow an unlimited number of benchmarks runs without registration or expiry.
By default 3DMark Vantage submits and stores your benchmark results online on the 3DMark website. If you have 3DMark Vantage Advanced Edition you can also choose to save your result files to your hard drive or another local offline location.
This feature, which is only available in the 3DMark Vantage Professional Edition, allows the benchmark to be configured and automated using scripts running from the command line.
The 3DMark Vantage benchmark is complemented by a suite of online services on 3DMark.com that offer additional features and tools. Access to these services is free for all 3DMark Vantage users though the features vary depending on the edition used.
A personal account allows you to save your results in one place, edit descriptions and comments as well as granting access to all the features and tools available.
One of the most common questions from users after running a benchmark is “Is my score OK?” The 3DMark online service lets you browse, search and compare results from millions of other users. In addition, every time you submit a result you will see a simple chart showing how your score compares to those from others with similar hardware.
The 3DMark online service allows you to store your benchmark results for reference at a later date. 3DMark Vantage Basic Edition users are limited to storing just one result. When submitting new results you can choose whether to keep or overwrite the previous result. 3DMark 11 Advanced Edition users can store an unlimited number of results online.
We are able to offer the 3DMark online services for free because they are part-funded by advertising. We aim to ensure that all advertising on our websites is relevant to our users. 3DMark Vantage Advanced Edition users who are logged in to the online service will not see any advertising on that section of the website. Please note this does not apply to the main pages on Futuremark.com nor to the special sponsorship placements within the benchmarks tests.
Futuremark offers a community powered online support site where you can find the answers to common questions and problems. All posts are read by members of the team and we aim to respond within 24 hours during normal European working hours. 3DMark Vantage Professional Edition users have direct email and telephone access to Futuremark staff for priority support.